As of now, we have finished working with Adobe Premiere Pro. I have always been interested in film, and therefore editing, but I never had used Premiere before. So far, I have used Adobe Photoshop and Adobe Illustrator outside of class. Until a week ago, I hadn’t used Premiere for any non-academic purposes. I haven’t really taken time to explore it, and I haven’t done anything we haven’t done in class.
Last week, I used Premiere properly for the first time out of the classroom. I played around with it before I took this class, but last week I edited a full scene. It wasn’t a particularly simple scene either. It was a scene composed of several shots, as there are six different individuals present in it, none of whom were all there at the same time. The scene was from a movie I have been working on for a while. I edited some scenes from it in simple programs, but have decided to re-edit everything in Premiere. Before I even started editing, I organized all the raw footage I have so far into folders based on scene. Then I actually started editing. Unlike the videos we edited in class, the raw material is… well… more raw. It is more similar to the footage you would get from a real film- it starts with a slate, and then goes to a short period of getting the camera angle right and getting everyone in their places. Then the scene starts. It is usually redone several times until everything is right. As a result, a lot of the time spent editing is really spent sorting through footage. Once I sorted through the footage, I had to splice it together. Luckily, I made the decision to dub the audio in post, so I didn’t have to worry about that. I used three point editing for the majority of the scene, which I will be using a lot throughout the movie. I got done editing that scene and moved on to another, which I didn’t finish editing. I am excited about editing more of this movie in the future. I have a lot of fun things ahead of me, including interesting transitions, audio dubbing, foley, original music, chromakey, and ghosts.
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We have just completed our unit on video editing. Personally, I enjoyed learning about editing and using better programs. Film and video making has interested me for years. I have always edited my own videos, though I wasn’t particularly good. I stuck to simple programs, and hardly used anything more than simple cuts. The final product would usually be okay, but I never really knew what I was doing. I had never received any actual education on how to edit, on things like where to use what transitions, but luckily some of that was intuitive.
I learned a lot of useful things during our unit on video. The most important thing I learned was how to use a professional program- Adobe Premiere. Beyond that, I learned how to edit for intensity, how to make something fluid, and the reasons to use different cuts and transitions. In addition to learning about editing, I learned some things about making videos that I never knew before. Before this unit, I can’t say I ever was aware of the 180 degree rule. I also learned more about when to use what types of shots. While I feel like I followed some of these rules intuitively, I think the quality of any videos I make will be greatly improved by what I have learned. I hope to use what I have learned a lot outside of class. Firstly, I plan to make any and all future projects in Premiere. When filming I plan to try to be better with cinematography. While editing, I plan to make better use of cuts, transitions, and techniques like 3 point editing. In the end, while it has been rather hurried, I think this will be one of the most beneficial units to me this year. While I greatly enjoy working with Photoshop and Illustrator, learning about editing will greatly help me as I continue to pursue film.
In this past week, we have started working with Premiere. This marks the third motion-based program we have used, with the other two being After Effects and Animate. All three have different purposes, and therefore many differences.
After Effects is what it sounds like- a program mainly for adding effects after filming. We used it to create motion graphics. It is fairly similar to Premiere in layout. One example of a shared feature is the stopwatch they both have to control timing. After Effects also shares some features with Animate. Both use keyframes and easing. Premiere is a program made for editing- not necessarily effects. Therefore it does not have as many tools or effects as Animate and After Effects. In fact, it features the smallest toolbar of any program we’ve used this year. (At least as far as I can remember) I haven’t had much time to learn about it, but from what I have done I have found it to be, as I said before, reasonably similar to After Effects. Adobe Animate differed greatly from the two programs I have mentioned. While Adobe After Effects and Premiere looked similar, Animate looked very different. The layout was more reminiscent of Illustrator, which reflects one of the main differences between the programs. In Animate, you illustrate pretty much everything yourself. All you make has to be from scratch, which is not necessarily the case for After Effects or Premiere. There are hardly any things all three programs have in common. The only that comes to mind is the timeline. It’s interesting how much three motion-based programs all made by Adobe can differ.
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AuthorI'm interested in film and animation. The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.
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